Author Topic: Online Buhlman ZH-L16a toy  (Read 385 times)

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Offline sijomon

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Online Buhlman ZH-L16a toy
« on: July 09, 2011, 01:26:48 AM »
I don't know if any of you are likely to be interested, but I've been reading up on decompression algorithms recently in an attempt to better understand how dive computers work. I intend to implement the major alogrithms in simple online applications.  I've started with the grandaddy of all the deco algorithms the Buhlman ZH-L16a. You can find the current version at: http://bsac.sijomon.com/labs.jsp Feel free to have play.

Offline nick

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Re: Online Buhlman ZH-L16a toy
« Reply #1 on: July 09, 2011, 06:53:11 AM »
Well interesting to slide the depth around and see the effect it has per timeline.
Just got to get a sealable bag and a big strap to fix laptop to my wrist.
 ;D
Thanks sijomon
An American tourist asks:
 "Why do Scuba divers always fall backwards off their boats?"

To which the diver replies:
 "If we fell forwards we'd still be in the fuckin’ boat."

Offline sijomon

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Re: Online Buhlman ZH-L16a toy
« Reply #2 on: July 09, 2011, 03:28:58 PM »
FYI. Its currentlyu set at 10x speed, so running it for 6 seconds is the same as 1 minute of real time. Otherwise to simulate a 40 minute dive it'd take 40 minutes, which would be a little boring.

I'll add a display area soon which will show what a simple dive computer would actually display.

For details on the algorithm, in a nice, not too mathematical way see: www.vvw.be/duiken/zhl16.doc

 

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